Saturday, 29 November 2008

PIxelation - Finale

So I have finally made it to the library to upload my end result. I called the scene finale, hope you all like!



There is a valid reason behind the camera jolting near the end! I knocked the camera at that point, so i couldnt get it back into its original position (sush, dont tell anyone!).
Anyways on a bonus i guess i could just say its like his true transition into the afterlife..... (artistic bullsh*t ext)

Thursday, 27 November 2008

Youtube Account

So i have finally sorted my password for youtube out, which means i once again have a fully functioning account.
Not only will the account showcase my NTU work, but it also has a few videos i made of me Djing. The DJ Warefare ones are quite old (i dont go by that alias anymore..) but new additions will be added as soon as possible.

http://uk.youtube.com/user/ParlourBEATflex

Please feel free to check out any of my videos, comment and critise!

Pixelation - Shoot & Edit

After composing my ideas on my selected ‘Death’ scene, I then got about shooting it.

Location - Mansfield Rd Cemetery
Actors - Luke Burton (Main Character), Matthew Robinson (Grieving boss)
Props - Leafs, Empty Gravestone
Dress - Dark Hoody and trousers (Luke), Formal Suit (Matt)
Notes - Shooting will have to be done about an hour before sunset, so that images are progressive within time and darkness.





As you can see from the above images, the shoot came out really quite dark. I wanted to represent death as a good end to ones journey, instead of the usual doom and gloom associated with it. I used Photoshop’s batch action to create a feel for the short that would satisfy my needs for the representation. I used a variety of filters and adjustments (colour, saturation ext) to come up with the following look:



I really like the grain effect I have used, as it represents the process of aging really well. With this and a complete colour balance, I feel I have created a much warmer mood to the piece, again trying to look at death a different way to the norm.

Thursday, 20 November 2008

Successful Design Practice



The above is a picture of the Nokia N95 phone. It is my current phone and although it lacks in important issues such as battery life and reliability, it is my favourite of all the phones i have had.

Why is it that we want our belongings to do more for us than to function well?

The quality of a product depicts two aspects, function and form. While function is the more important, form truely sells the product. As there are many companies all specialising in the same thing, the differences surronding the product are mainly visual and sensual. This means that a potential user will pick a product depending on how that product makes them feel, or makes them look. Noticably, the best selling products (when referring to phones) are ones that portray the user as sophisicated, modern, stylish and expensive.
This all comes down to todays society and the way the user would think society would look at them. When people buy things like phones, they realise that the rest of there world will view there new purchase as well, so it would be very important for the product to give the right impression.

Why are we willing, as soon as we can afford it, to pay extra for things with appealing forms?

The fact of the matter is that products that look better visually, make us feel better sensually. Again, it boils down to the requirements of the user, which is mostly social and functional satisification.
For example, the difference between and ipod and a mp3 player (with equal functions/memory) is the visual aspect and of course the price (Ipod being the more expensive). The ipod, possibly the best known music player, has been purposely designed to be beautiful, or visually appealing (again it matches todays social requirements of modern, sophisicated, stylish and expensive). This is the reason most people would rather spend the extra money to afford one, rather than a functional rival.

Pixelation - Individual Collaboration

Finally! The first assessed project is now underway - Consisting of 3 stages, which include; Pixelation, one shot film and interactive enviroments. Beginning the first stage we were quickly seprerated into small groups for sharing a camera with and set about the basics of Pixelation.

My group consisted of Luke Burton, Matthew Robinson, Jaime ?, Sonny ?.

With pixelation being a whole series of photograhs that create motion, careful consideration was needed to fully meet the brief criteria. Our group discussed ideas and decided to create a narrative that broke into scenes, one directed by each group member. We then decided on a ‘rags’ to riches type story and came up with ideas on how the scenes will be parts of the main characters life, each scene will make sense in its own right, but as a collabration, the narrative will be much more clear.

Never trust a ISP

The following posts are all late! Its been real hard connecting to the internet... Real hard. After realising how much the glasshouse entrusted company 'CableCom' was ripping us unfortunate students off (160 quid for a full year of 'basic' internet, in other words no big downloads, no torrents, no video streaming ext ext, a extra 60 quid for the deluxe package) i decided to hook up to one of the popular mobile broadband packages. With T-Mobile being the cheapest/fastest of all i went with them, expecting a strong signal and finally a chance to access the internet.

BUT NO.

I am now experiencing such slow speeds id rather have dail up. What the nice people in T-Mobile forgot to tell me was that the nearest 3G transmitter was malfunctioning, and could be for the next 3 week. Somehow Im not keen on finding out and surpassing my refund date.
So tommorrow its back to T-Mobile, and on to Vodafone, reccommended by a good friend who has been with them in notts for about a year.

As i said at the start of the post, the following assignment based posts are all late, i prepared them onto word for when the internet was available to me.