Thursday, 6 May 2010

3d Studio Max - Lighting

Below is my attempt at lighting within studio max, i have used a few different types within the standard lights section of the program.

Omni Light - Produces lights in all directions, good to use with a lightbulb for a realistic effect.

Direct Light - Directs light in one constant direction. This is good to use to fake sunlight.

Spotlight - As youd expect, creates a spot of light in which you can direct at any object. You can either spot

Rendered with a heavy enviroment effect to create a foggy woodland scene:



Rendered without any enviroment effects:



Rendered with a different render device:

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