Below is my attempt at lighting within studio max, i have used a few different types within the standard lights section of the program.
Omni Light - Produces lights in all directions, good to use with a lightbulb for a realistic effect.
Direct Light - Directs light in one constant direction. This is good to use to fake sunlight.
Spotlight - As youd expect, creates a spot of light in which you can direct at any object. You can either spot
Rendered with a heavy enviroment effect to create a foggy woodland scene:
Rendered without any enviroment effects:
Rendered with a different render device:
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